Eets: Chowdown Mini Review
When I originally saw the screen shots and videos for Eets: Chowdown I was not that impressed because the graphics are not a style I’m normally fond of. Also, I don’t generally like PC games that are converted (this is an upgrade to Eets: Hunger) for Xbox Live Arcade. In spite of this I decided to give Eets: Chowdown a try and I’m glad I did because it is really fun. For those of you old enough to remember playing Lemmings this has some of the same flavors. The main game mode has 120 levels where you try to get Eets to a missing puzzle piece. Instead of controlling Eets directly you control items in the environment around him and use these items to direct Eets’ movements. There is a great level of strategy to this goofy game. Sure there are lots of crazy and funny characters in the game, but at its core it is about the strategy of getting Eets safely to the missing puzzle pieces.
In addition to the main game mode there is a Marsho Madness game mode that is a lot of fun. In Marsho Madness you have to keep the attacking marshmallows from getting to the center of the screen and killing you. I really like this game mode because the better you play, and the more combos you get, the better your weapon shoots. It is a great time waster that is going to piss my wife off this weekend when I tell her I only want to play one level and then I play a game of Marsho Madness for the next hour.
With 120 levels and an extra game mode Eets: Chowdown is well worth the $10 price. It has hours of playing just going through the levels once, but each level offers multiple ways to get Eets to safety. I realize this review is short, but I’d rather go play some more Marsho Madness than take the time to add more details to this review. Sorry. Maybe I’ll post an update later when I can’t see strait from staring at the TV screen to long.