Darksiders Demo Impressions
I’ve been thinking of playing Darksiders since it released because the trailers looked pretty fun. So, when they released a demo for Darksiders this morning on Xbox Live Marketplace I was pretty pumped to see how it is. After spending 20 minutes with the demo I quickly found that it is not for me. The game looks great and the fighting seems pretty fun, and I can even live with the little platforming elements even though they are not my favorite. What bugs me is that I have no idea where I’m suppose to go next. At first it seemed pretty straightforward and linear, but I got to this large balcony that only has two ways off it. Through a door that seems to lead to a dead end or to jump the the area below which is where I just came from. I’ve played plenty of video games that generally, even when where to go next is not obvious, I can figure out where I’m suppose to be going. After running around for 5 minutes I got frustrated and turned it off. I don’t need a big glowing door or anything but after running around for a few minutes the game should be smart enough to give me a hint or something. With all the fun games out that I’ve still yet to play Darksiders is getting a pass because I just don’t have the patience to deal with the demo.