Dawn of War II Impressions
I know I’m late to the party with this one, but I finally got around to playing Dawn of War II. DoW2 is a real time strategy game removes all of the base building and focuses solely on the fighting. Some people call it a tactical RPG, but to me it plays more like an RTS. Still, the mix of genres is there and it works beautifully. I wish I had my new PC when the game release so I could have been playing this for months now. I’ve played all of the campaign and also a little of the Last Stand mode. I really enjoyed playing through the campaign solo, and now I want to go back and try it on a harder difficulty co-op. Plus, I still have the Chaos Rising expansion to play through. The way that you control 4 squads of troops, each with their own abilities and strengths, makes for a lot of fun strategies. I’ve only played 2 matches of the Last Stand mode but I can see it getting really addicting. It is sort of like Horde/Firefight with waves of enemies coming and you have to kill them all with two teammates. I’m still getting the hang of how it works but I was doing OK for my first two tries. I even died less than one of my teammates in the second match. I’m looking forward to playing more Last Stand but I need a new headset first. The one I have was not working at all, but hopefully in the next week I’ll get that sorted out. I know a lot of PC gamers are not fans of Games for Windows, but as a mostly Xbox 360 gamer I like that DoW2 utilizes the same framework because it means there are achievements. Something like 79 of the including the ones with the Chaos Rising expansion. I may not get all of them for a long time but I’m going to have a blast trying to. If you think you would like a real time strategy game but don’t like all the base building then Dawn of War II is right up your alley. It is all action and none of the base management. Plus there are role playing style leveling elements that make pretty much any game better.