{"id":139,"date":"2007-08-06T09:50:00","date_gmt":"2007-08-06T16:50:00","guid":{"rendered":"http:\/\/andymerrill.com\/blog\/2007\/08\/fatal-inertia-demo\/"},"modified":"2007-08-06T09:50:00","modified_gmt":"2007-08-06T16:50:00","slug":"fatal-inertia-demo","status":"publish","type":"post","link":"http:\/\/andymerrill.com\/blog\/2007\/08\/fatal-inertia-demo\/","title":{"rendered":"Fatal Inertia Demo"},"content":{"rendered":"<p><a onblur=\"try {parent.deselectBloggerImageGracefully();} catch(e) {}\" href=\"http:\/\/image.com.com\/gamespot\/images\/2007\/214\/930023_20070803_screen042.jpg\"><img decoding=\"async\" style=\"margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px;\" src=\"http:\/\/image.com.com\/gamespot\/images\/2007\/214\/930023_20070803_screen042.jpg\" alt=\"\" border=\"0\" \/><\/a>Did anyone else try out the Fatal Inertia demo?  I ask because the controls did not seem to follow what the pre-game picture showed them to be.  For example the picture shows the A button was thrust and the RT was strafe right, but when I hit the right trigger it was my accelerator.  Anyone else have this?  After spending some time and figuring out most of the controls I still had a lot of trouble with Fatal Inertia.  I was thinking there would be a lot more attacking going on, but really it is a racing game with a few attacking options throw in. I was thinking it would  be more on the lines of Full Auto.  I spent a little while trying it out, but ultimately I could not keep the vehicle on the track and wrecked myself enough times to blow up.  Once that happened I gave up and wen ton to other things.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Did anyone else try out the Fatal Inertia demo? I ask because the controls did not seem to follow what the pre-game picture showed them to be. For example the picture shows the A button was thrust and the RT was strafe right, but when I hit the right trigger it was my accelerator. Anyone [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[6],"tags":[],"class_list":["post-139","post","type-post","status-publish","format-standard","hentry","category-xbox-360"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/andymerrill.com\/blog\/wp-json\/wp\/v2\/posts\/139","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/andymerrill.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/andymerrill.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/andymerrill.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/andymerrill.com\/blog\/wp-json\/wp\/v2\/comments?post=139"}],"version-history":[{"count":0,"href":"http:\/\/andymerrill.com\/blog\/wp-json\/wp\/v2\/posts\/139\/revisions"}],"wp:attachment":[{"href":"http:\/\/andymerrill.com\/blog\/wp-json\/wp\/v2\/media?parent=139"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/andymerrill.com\/blog\/wp-json\/wp\/v2\/categories?post=139"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/andymerrill.com\/blog\/wp-json\/wp\/v2\/tags?post=139"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}