Jigsaw's Blog: My thoughts on games (and other stuff)

Dark Void Looks Interesting

I’ve been following Dark Void for since I first heard about it because I’m a fan of SciFi games and shooters. So, combining those two things and adding a vertical element with a jet jack sounds pretty interesting. Obviously things like how the game controls and AI will be important in a shooter where you have to defend not only form enemies on the ground but ones above or below you. Capcom released this Dark Voids: The Watchers trailer today.

Capcom has the release date as January 19th, 2010. Here is their press released info about Dark Voids and the original trailer. Sounds pretty fun to me but I’m interested in what everyone else thinks on this one.

Dark Void is a sci-fi action-adventure game that combines an adrenaline-fuelled blend of aerial and ground-pounding combat. Set in a parallel universe called “The Void,” players take on the role of Will, a pilot dropped into incredible circumstances within the mysterious Void. This unlikely hero soon finds himself swept into a desperate struggle for survival, joining forces with a rebel human group called The Survivors. Trapped in the Void, these resistance fighters are battling to hold off a mysterious alien race that plans to threaten Earth.

Dark Void’s unique combination of jetpack-booster aerial dog fighting and third-person combat creates a thrilling new gameplay dynamic to the third-person shooter experience. Taking 3D action to a whole new level, Dark Void’s unique vertical combat system allows players to dangle from thousand foot drops as they take cover and hurl enemies to their doom, bringing a whole new sense of tension and thrill to the player. Will is also equipped with a powerful rocket pack which allows for fierce in-air combat, hurtling through the Void at blistering speeds while shooting down anything that gets in his path.

Features
• Sci-Fi action/adventure combines aerial and on-foot combat for a totally unique third-person shooter experience
• Will’s jetpack delives total freedom of movement allowing players to race against UFOs in high-speed chases and rain death from above onto unsuspecting otherworldly foes
• Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes
• Gravity-defying vertical combat system, where moving up is the only way to bring your enemies down
• Seemless transition between jetpack flight, ship-to-ship dog fighting and third-person shoot-‘em-up action all exists within the same level – not broken up into different “areas”
• Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO’s while in mid-air
• Huge bosses that require fast reflexes and aerial barnstorming manoeuvres to defeat
• Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video games

You can follow any responses to this entry through the RSS 2.0 feed.